Tanukitsune

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I've figured out you can make an enemy use a certain attack on certain conditions, but what I really need is a text to display under these certain conditions and on certain turns.


Maybe my Google-fu is bad, but I've been incapable to find out how to have a battle end when the enemies' HP is low enough since my intention is to have the battle end without the enemy sprite "dying" or losing all of it's health.
 

Wavelength

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There's an "Abort Battle" event command.  Use it in a troop page where the condition is the enemy's HP is below a certain percentage (or, if you need finer conditions than the troop conditions offer, use Hime's incredibly useful Custom Page Conditions script).
 
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Tanukitsune

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Ah, thanks, I didn't know about the "Battle events" yet, I feel silly now. ^_^;
 

byronclaude

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@Tanukitsune - Don't feel silly :)     I'm STILL learning about some of the programs many little secrets.  I only just learned of the extensive power in battle formulas just a couple of weeks ago :D     ...and I have had Ace for a couple years now.


These forums have taught me SO much.
 

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