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Hey everyone, I need help with my game. I am running a script [http://www.rpgmakervxace.net/topic/16399-common-event-on-battle-end/] that at the end of battle processes a common event that reverts the player back from a transformed state. It works well later in the game where you use said ability in battle and need to change back at the end. However, in the beginning of the game, there is a sequence where you are supposed to remain in a transformed state for the entire dungeon, through battle and all.
My question is, is there a way that I can change the value of the script here:
In game so that after a certain point the script takes hold as opposed to having to wipe this entire opening sequence from the game and starting fresh?
My question is, is there a way that I can change the value of the script here:
In game so that after a certain point the script takes hold as opposed to having to wipe this entire opening sequence from the game and starting fresh?
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