- Joined
- Dec 10, 2013
- Messages
- 56
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ok so I want to make a better combat system than the original why, is it not user friendly to design a combat system?
Idea(1v1 turned based combat like pokemon with typing dictating the damage flow)
what is the best way to do it, and how should I focus my combat system..
Idea(1v1 turned based combat like pokemon with typing dictating the damage flow)
what is the best way to do it, and how should I focus my combat system..

