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I am going to start generating a list here of scripts that are not compatible with Luna Engine. Scripts that modify "Menus" or "Windows" are most likely the ones to cause issues in compatibility. Because there are so many scripts out there already, It's about impossible to check them all so if you come across a script that you think does not work. Go ahead and post it here and I will check it.
Though before you do that, please go through these "Debugging" instructions first.
List of scripts that are NOT compatible
Though before you do that, please go through these "Debugging" instructions first.
- Place Script ABOVE Luna
- Place Script Below Luna
- Disable ALL other scripts
- Disable LUNA (If you hit this point, then make a post)
#==============================================================================# ** Main#------------------------------------------------------------------------------# This processing is executed after module and class definition is finished.#============================================================================== begin rgss_main do begin SceneManager.run rescue RGSSReset Graphics.transition(10) retry end endrescue SystemExit exitrescue Exception => error scripts_name = load_data('Data/Scripts.rvdata2') scripts_name.collect! {|script| script[1] } backtrace = [] error.backtrace.each_with_index {|line,i| if line =~ /{(.*)}(.*)/ backtrace << (scripts_name[$1.to_i] + $2) elsif line.start_with?(':1:') break else backtrace << line end } error_line = backtrace.first backtrace[0] = '' print error_line, ": ", error.message, " (#{error.class})", backtrace.join("\n\tfrom "), "\n" raise error.class, "Error ocurred, check the debug console for more information.", [error.backtrace.first]end
- None so far
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