- Joined
- Dec 16, 2012
- Messages
- 128
- Reaction score
- 8
- First Language
- English
- Primarily Uses
I know how to scroll the map / camera using the "Scroll Map" function, but how would I make a scene where the camera scrolls to the Player Character rather than using them as the starting point? I suppose that's the crux of the question; How do I make a different event the "starting point" for a camera pan (rather than the player)?
What I hope to accomplish: This is an opening cutscene where the scene is black, but fades in as the camera pans slowly across the map until resting on the Player Character.
What I hope to accomplish: This is an opening cutscene where the scene is black, but fades in as the camera pans slowly across the map until resting on the Player Character.