class Scene_Title < Scene_Base
#--------------------------------------------------------------------------
# * Create Background
#--------------------------------------------------------------------------
def create_background
@sprite1 = Plane.new
@sprite1.bitmap = Cache.title1($data_system.title1_name)
@sprite2 = Sprite.new
@sprite2.bitmap = Cache.title2($data_system.title2_name)
end
def update
super
@sprite1.ox += 0.90
end
end