SE no reproduce in APK game - XDK Intel

Maycon Gama Ribeiro

Heroes Of Equilibrium
Veteran
Joined
Oct 10, 2015
Messages
132
Reaction score
19
First Language
Português
Primarily Uses
RMMV
I use plug in from the StudioMoghunter.

* In the Intel XDK program I convert my project to apk:

I am facing a problem with the reproduction BGM of the game, once it gets to the title screen, BGM does nott start until i click on the title screen to have it started, during BGM reproduction, whenever is needed to start SE all the sound gets on mute

*Is there an audio collision? How to solve it?

I will be very grateful if you can help me out with this matter, thank you.
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,528
Reaction score
14,261
First Language
English
Primarily Uses
RMVXA
I think that might be an OS issue and unfixable. Even on PC, if you load an RPGMaker game and click off on another window, it will freeze exactly where it is until you click back. This is due to how windows is designed, as windows are supposed to halt where they are until focus is returned to them.
 

Maycon Gama Ribeiro

Heroes Of Equilibrium
Veteran
Joined
Oct 10, 2015
Messages
132
Reaction score
19
First Language
Português
Primarily Uses
RMMV
I use the Intel XDK program and convert my project to apk, the audio SE is not reproduced, could you tell me why it does not work?
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,528
Reaction score
14,261
First Language
English
Primarily Uses
RMVXA
I honestly have no idea. I don't use mobile at all for games. My point though might still stand that it could be an OS issue due to the game not having focus yet by the OS (and hence the sound doesn't run), which makes it not something RPGMaker can fix.

Best idea I've heard for fixing it is to use a splash screen to make the player have to click on the game once.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

Forum statistics

Threads
106,018
Messages
1,018,358
Members
137,803
Latest member
andrewcole
Top