- Joined
- Apr 12, 2018
- Messages
- 28
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- 1
- First Language
- English
- Primarily Uses
- RMMV
So I'm using Yanfly's Skill Core plugin where every skill created goes under the skills command but I'm also using Yanfly's Equip Battle Skill plugin which sets a limit on the skills you can uses at once and I've already implemented skills that allow the actor to transform but I want skills like that to place in another skill command (like attack, skill, guard, item) so it doesn't limited by the Equip Battle Skill plugin. Example: Goku have 6 skills able to be equipped but a special skill called Super Saiyan. I don't want Super Saiyan to be under Skill but like under Transform so when Goku reaches the requirements he could use the Super Saiyan skill without having to use one of his 6 equip skill slots. This could alos allow me to change his skill set when transformed and when normal.
All Yanfly plugins can be found at yanfly.moe
Yanfly Skill Core Plugin: http://yanfly.moe/2015/10/13/yep-8-skill-core/
Yanfly Equip Battle Skill Plugin: http://yanfly.moe/2016/04/08/yep-90-equip-battle-skills-rpg-maker-mv/
All Yanfly plugins can be found at yanfly.moe
Yanfly Skill Core Plugin: http://yanfly.moe/2015/10/13/yep-8-skill-core/
Yanfly Equip Battle Skill Plugin: http://yanfly.moe/2016/04/08/yep-90-equip-battle-skills-rpg-maker-mv/
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