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One thing I like about VX Ace is that the icons can be inserted in to messages with the command \i[n], and that they were about the same size of the text.


MV didn't change this but the icons are now 32x32. Text can be blown up to that height but this takes up a lot of room and leaves message windows very short. I want to be able to use smaller icons again, but I don't want to lose the bigger icons in the process. This is why I want a plug int that enables a secondary icon set for messages. One that is uses a SecondaryIconSet.png for the icons and command \si[n] for inserting them into messages.


Here is a mock up of what could be achieved with a Secondary Smaller Icons for Messages plug in.





In this example, the large icons are used to visually indicated that 2 different people are talking in the same message. The small icons are used to give visual representation items and to points of interests, and are also used as grawlixes

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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