Yes both enemy and actors have the icons showing.Does the enemy have the state icon at the point where you'd expect lightning rod to take effect?
Just tested and does not work. I doubt that would have made a difference since only one state is applied at a time.Have you tested it with only one possible outcome for Mischief so you know it's always Lightning Rod?
Wow this is frustrating and I know for debugging it makes total sense. I'm trying different things as well in between posts.I know, it just makes debugging easier because every time you try it you know what it'll be. Let's have a look here...
I've set it up *exactly* as you have it, down to the character (I would have coded it slightly differently, but I've replicated your setup to be sure it's not something in there) and it works perfectly. I target a non-mischievous enemy, and one of the mischievous ones absorbs the hit and restores MP.
What plugins do you have active?
Can you zip up that project and send it to me?
The problem is the STB plugin. It's changing the way auras work so your party members don't have the aura state until *after* they take their next action, meaning it isn't triggering during the turn it should.