Seeable Enemies Supporting Pixel Movement?

ShinyRedUmbreon

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I need to make a enemy you can see on the map. Guess what? It needs to be able to support Pixel Movement. Victor's script, if I recall. My game will have Pixel Movement and on map enemies. It has Pixel Movement, but it needs seeable enemies and the enemies supporting pixel movement.

How do I do this?
 

Poryg

Dark Lord of the Castle of Javascreeps
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As far as I recall, pixel movement has always been limited only to players and only through some scripts, however since I don't use VXAce, I cannot say which ones do it.
As for an enemy on map, that is a simple event.
 

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