RMMV Seeking help at any level for my Untitled Shin Megami Tensei-inspired game. Lots of progress already made and screenshots included :)

Finnuval

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Seeing as art and story telling/worldbuilding is where my passion and skill lie to there is little help I could offer.
However as a big and long term SMT fan and a somewhat knowledgable person of world myth this does peek my interest and I'm curious to see where this will lead so, keep it up! :)
 

HexMozart88

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I don't really use RM anymore, but I could potentially be of help with music if that's something you need.
 

ATT_Turan

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This looks nice. Just as an opinion, a lot of the art is dark on dark.

Your screenshots with the Preta, Banshee, and the Empusa have such low contrast that it's hard to see their details (or, for the Preta and Banshee see them at all) against the background.
 

casteco

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This looks nice. Just as an opinion, a lot of the art is dark on dark.

Your screenshots with the Preta, Banshee, and the Empusa have such low contrast that it's hard to see their details (or, for the Preta and Banshee see them at all) against the background.
Yep, I'm aware of that and have been adjusting as I go, but right now I'm just focusing on building the structure before I tweak visuals. Thanks for the input!
 

casteco

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Seeing as art and story telling/worldbuilding is where my passion and skill lie to there is little help I could offer.
However as a big and long term SMT fan and a somewhat knowledgable person of world myth this does peek my interest and I'm curious to see where this will lead so, keep it up! :)
I'm planning on incorporating a lot of side stories/side quests revolving around different demons and mythos so if you'd like to help draft up some ideas with me lmk!

DM me if you're interested in more information
 

TriviaHQ

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If you're still needing resources, I can help with the music side of things if you haven't already got it covered :)
 

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This could probably be an entire thread, but it’s really interesting how replaying a game several years later can change how you relate to a character. I think Tidus from FFX got such a bad rap. I getchu. Completely different reaction as an adult now.
As you see, I still enjoy writing tutorials. Is there anything specific you want to see? (I know mapping and editing/resource making is usually popular, but those are very broad topics)
Well, I wanted to expand player battlers visually and now have 3 sheets and counting for each of my players party.
1. Regular sheet
2. The character has turned stone sheet.
3. Using potions sheet.

Technically the main hero has 4 since he starts with a wooden sword, and I felt that the battler should reflect that until he gets a metal one.

Right back to the RM game dev grind in about 15 minutes. :LZSexcite:
Days ago I gave someone the sage advice not to steer away from your main project or take up another one to abandon the first. After figuring a way that would save me years of development, I am forced to redo a lot of stuff on my own turf, near to remake half of what I have already made.
Somewhere down the line I must have crossed paths with bad karma.
:kaomad2:

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