DragonRose35

Scaleything
Veteran
Joined
May 31, 2017
Messages
55
Reaction score
0
First Language
English
Primarily Uses
RMMV
...without having to rearrange them completely in the skill database?

And what I mean by this is...

Having skills-
upload_2018-10-18_15-46-21.png

-show up in a completely custom order that isn't at all the order set in the database.
upload_2018-10-18_15-46-33.png

Any ideas?

~ Dragon
 

Poryg

Dark Lord of the Castle of Javascreeps
Veteran
Joined
Mar 23, 2017
Messages
4,125
Reaction score
10,660
First Language
Czech
Primarily Uses
RMMV
And what's the difference between arranging the order in database and arrangingthe order via plugin?
Anyway, the key lies in the method responsible for making items to draw. It's called makeItemList and it's located in Window_SkillList in rpg_windows.js
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,828
Reaction score
14,634
First Language
English
Primarily Uses
RMVXA
Considering everything references the order in the database, you'd be better off just biting the bullet and reordering them. One suggestion though is to leave some gaps here and there so you have less to reorder later on (for example, I put a gap of 4 - 9 skills between skill types, in case some new skills got added late game).
 

Latest Threads

Latest Profile Posts

Quite the versatile cast so far :p

chars.PNG

Edit: Sprites are made by Alexdraws and TheMightyPalm. I just edited them.
Degica Games Turn Komodo | RPG Maker News #77

Well, rats. Was really looking forward to trying out FPS Creator, but trying to install and set it up was pretty much impossible for my tiny brain to comprehend. So much for that, then.
Ah, home once more! I think I can safely work on my games now.

Forum statistics

Threads
112,421
Messages
1,068,174
Members
146,076
Latest member
flowermuncher77
Top