!MINOR WARNING - May contain suggestive content and strong language, player discretion advices - MINOR WARNING!
!MAJOR WARNING - This game contains an secret side-quest to collect parts of cards that can be put back together, form cards that allow you to view the cards. This card look like "The Witchers" "Romance Cards", but are fully censored. This should keep this game below an 18+ rating, and keep this game being allowed here - MAJOR WARNING!
Well, this is going to be my first post, and first public game./monthly_2016_02/titlescreen.png.2386c408c900e1faeeff19256af57bb5.png
So please, if I make any rookie mistakes, take it easy on me.
But now on to the game.
"Humanity is weak, but I'll make you strong"
- Unknown Entity -
A Little Backstory
The game plays in an post singularity, post apocalyptical world.
Long ago, humanity achieved it's greatest feat, technological singularity.
However, this joy was short lived.
The incredible speed of technology advancement was amazing,
But it awakened an sleeping world. A digital world, long forgotten.
Until the cursed moment, when technology warped the worlds.
Two worlds, destined to be separated, where forced together.
In the end, one world remained. An destroyed reality.
Many died on both sides. But the survivors traveled over this new world.
A dangerous world.
It's now 117 years Post Unity, and a spark of hope has awakened.
Destined to separate the worlds, and bring back peace.
The Ideas
Well that was a mouth full. So now that your introduced to the theme, I would tell you about the rest of my ideas.
I have to warn through, this is very early in development. I have done some graphics, and have a basic idea of the plot,
but I still have to work out many things.
So lets start with what I have.
This is going to be an fantasy RPG,
with elements of sci-fi and post-apocalypse.
You can choose a playable character from 8 presets, 4 male and 4 female.
And you can change your name.
One of the main things in the game is the armors, called spirits.
When equipped, your sprite and face change to match your spirit.
Your "Spirit" defines your strengths, there are no real classes.
Chose an attack type armor, and you deal more damage, but have less armor, etc.
There are 5 different types at the moment:
- Attack: More damage, less Defense.
- Defense: More Defense, less Damage.
- Speed: High attack rate, less Damage and Shield.
- Special: Based more on special attacks, instead of basic attacks.
- Balanced: Balanced skills.
Your special attacks will also depend on armor type.
Spirits are divided in 5 tiers, with 1 being the best, and 5 being the weakest.
And within each tier, there are 5 ranks. From A to E, with A being the best, and E being the weakest.
I have plans for 75 different spirits, 15 per tier, 3 per rank.
Here some Spirit previews:
Name: Bolt Spirit.
Tier/Rank: 4B.
Type: Special.
Name: Blue Mera Spirit.
Tier/Rank: 5A.
Type: Special.
Name: Black Saint Galgo Spirit.
Tier/Rank: 5E.
Type: Defense.
Most people in the world are human, and most of them will use/wield Spirits.
But there are also "digital" monsters roaming the world.
Like this one:
Name: Snimon.
I have to think up most other things, but I know that most things will stay default.
Battle will be kept like default.
I am unsure how I will work out party's. But I think making a "fixed" party of up to 3 members,
That will change depending on the story.
I already have the beginning of the story in my head,
But I would like to work it out first before posting.
This is what I have so far, And I will try to update this whenever I can.
Please give me critic and post your thoughts and ideas below, I could use the help.
Sorry for the little amount of screenshots, but I literally have zero work done in rpg maker itself.
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
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