SEK

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SEK_BattleTime&Rank - v 1.1
By SEK

Introduction
Get a fast victory and gain different amounts of exp and gold!



Features
You can set different multipliers for exp and gold based on battle time.
You can change multipliers, rank names and time with Plugin Commands.

End Battle Message Writing Notes:
%r = rank.
%s = secs.
%m = minutes.

Plugin Commands:

Rank rank
Write a list of rank names separated by spaces

Rank secs
Write a list of secs in a crescent order separated by spaces

Rank exp
Write a list of exp multiplier values separated by spaces

Rank gold
Write a list of gold multiplier values separated by spaces

Example:
Rank ranks S A B C D
Rank secs 7 10 12 16 20
Rank exp 5 4 3 2 1
Rank gold 5 4 3 2 1


Argument don't have a limit, they just must be the same amount for ranks, secs, exp e gold.
if you complete the battle in 7 secs, you'll get S rank, exp*5 and gold*5!
if secs are over the last value of secs list, that value will be taken
anyhow: in this case, if you go over 16 seconds, even if time is 25 seconds, you will get Rank D
By default, every multiplier is 1 and rank is "none"

Screenshots/Video


How to Use
Plug & Play

Demo
Not needed

Plugin
Right Click here to save the plugin

Credit and Thanks
- SEK
- Val (for the awesome idea)

Author's Notes
Even if I try my best, I might not be able to help with issues.
You are free to use this plugin. If you do use it, I'd like to have my name and my plugin's name included in credits.
 
Last edited by a moderator:

Val

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Yeah I'm going to test and try it and if I see any bug or any mini cool idea for an updated version, I will let you know :D THXTHXTHXT!
 

Val

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SEK are you still there? 


I want to report a bug with your great plugin!


If you are in a fight and in the middle of this one, if you choose to back up in the fighting menu in pressing esc you can return to the place where it's writing Fight or Run.


But the timer seem to reset at that time if you chose to return in battle.


Is there a way to make sure the timer start, when you enter the battle and end when the last enemies is dead?


Thanks for your support :)
 

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