Lesson description: As the name suggests, it explains how to use the select item command. There's also some additional detail about Item Types, and suggested plugins. Download Suggestion for the project: Setting up teacher names, since switch 22 is the universal 'player is currently a lesson and can't start another.' By using a control variable:script after setting this, and putting the teacher's name between apostrophes, other lessons can use a conditional branch and say "Hey, you're in the middle of \v[x]'s lesson, come back later!" (I'm currently using variable 26.) Additional switches/variables: Currently uses switch 28 as 'Finished Rhino Select Item' and variable 25 as a designated random number generator. Item addition: It's a lesson about items, so there's a lot. I've used slots 4-14 which can be edited, though I ideally need 4-8 and 12 to stay in the same position since the puzzle uses item IDs. All of the items are removed at the end. To edit: In the T.U.T.O.R event whilst looking at potions, there's a reference to a lesson that talks about self switches. On Rhino page 9 there's a conditional branch referencing the lesson that shows you how to install plugins. Please let me know if you find any issues!