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- Mar 30, 2015
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Hi. Is there something I could put at the end of the method used in set_handler for a command, so that you can still go through that list of commands?
I have a bestiary, where the first window is just a list of the enemies, and the second is a window that either displays the enemy description, or it's battler. The window changes to the enemy that is not selected, but the cursor is over, without any selection. I want to have the user be able to select the command to change to the window displaying the image. I have it all worked out, just that when you select the command it stays highlighted, and you can't switch commands.
Thanks in advance!
I have a bestiary, where the first window is just a list of the enemies, and the second is a window that either displays the enemy description, or it's battler. The window changes to the enemy that is not selected, but the cursor is over, without any selection. I want to have the user be able to select the command to change to the window displaying the image. I have it all worked out, just that when you select the command it stays highlighted, and you can't switch commands.
Thanks in advance!

