RMMV Sell All of X

MerlinCross

Veteran
Veteran
Joined
Jun 8, 2015
Messages
208
Reaction score
88
First Language
English
Primarily Uses
Right so I could maybe rig up something to do this with events(and if there's an easy way to do that let me know) BUT here's what I'm doing and the answer/plugin I'm looking for.

Player collects monster parts. Goes to shop. Has to sell them all. So they select "Death Gel", max it out and get their cash. And then move on to the next monster part until all are sold.

What I'm looking for is a way to speed this up. Some sort of;

Select Sell All
Check Monster Parts inventory, and Prices
Confirm
All Monster Parts are sold and cash is given.

Plugin. I could probably do this with variables to a degree but unsure how I would place the command into the shop UI in the first place.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

"They yearn for what they fear for."
I always told my DA fans how much I hate slot machines. They're fine in games as a risk-and-reward system. But when you're spending REAL MONEY in a Vegas casino to try and hit the jackpot (which very, very few people will), it can really hurt your budget. Gambling is a bad habit, and I don't like wasting my money on a slim chance. Go to Vegas for the experience, not the jackpot.
Took the kids to a corn maze. They gave us a map and had lights at certain points in the maze. Not overwhelming... or underwhelming... just... whelming.
Okay, vacuuming fruit flies out of the air is surprisingly effective.
Finally finished my menu redesign after like a month of coding! I hate designing menus... Good news though - I thought of a complete redesign for it now, so yay...

Forum statistics

Threads
104,391
Messages
1,006,047
Members
135,921
Latest member
gxtsjs
Top