There exists sensor plug-ins (Moghunter, Lyson) that triggers when the player gets within a specified tile range of an event. Is there one that could do the same thing but with other events? If not could someone make one or mod an existing one to do so? That would be really awesome. What this could be used for is for puzzles. For example I could push a metal ball event close to a magnet event, and the magnet would auto-detect the ball and pull it when it's within range.