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- Dec 15, 2016
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So, I've come across this script, and with it, I figured I just might be able to finally make a control schematic that would allow the player to have the cancel and call menu functions as two separate buttons.
Daaahhh...not so easily managed, I rue.
Of course, I can follow the script and input the key binding commands, but it doesn't really do the job of separating the two functions into two key bindings.
I really am trying my hardest here, and I am wondering if I am indeed going about this in the right way, or if I am wasting my time.
I honestly don't know if the two functions being bound together is hardcoded or not.
Anyone, if anyone can assist, much appreciated, thank you.
Daaahhh...not so easily managed, I rue.
Of course, I can follow the script and input the key binding commands, but it doesn't really do the job of separating the two functions into two key bindings.
I really am trying my hardest here, and I am wondering if I am indeed going about this in the right way, or if I am wasting my time.
I honestly don't know if the two functions being bound together is hardcoded or not.
Anyone, if anyone can assist, much appreciated, thank you.


