RMMV "Seras: Echoes of Fate" a new rpg (Beta still being made)

What would you like to see most in the upcoming spoiler next week?

  • Extended plot reveal

    Votes: 1 100.0%
  • Additional character backstory, The Shadow Keeper

    Votes: 1 100.0%
  • Additional enemy profile, Gore Moth

    Votes: 0 0.0%
  • Skill Spoiler

    Votes: 0 0.0%
  • The reason behind the name, "Echoes of Fate"

    Votes: 0 0.0%

  • Total voters
    1
  • Poll closed .

Lucresia

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Hello Rpg Maker community! My name is Lucresia, and as of recently I've begun using RMMV to design my first ever game, which if it comes to be well liked, will become a part of a series, the first installment being Echoes of Fate.

This post is where I'm hoping to get a little feedback and to post updates on the progress of the game's first chapter (the beta version). I'm a solitary developer but am really trying my best to make this game look professional and loveable, to anyone that reads this I just want to say thanks! ^-^

And here is a little info about the game, I hope you like what you see here, any feedback is appreciated!

Echoes of Fate takes place in the fictional world of Seras, a very Earth-like planet full of magic that has since the dawn of time, been a source of conflict between two all-powerful beings, Ariv, the creator of light, and Vira, the creator of darkness. Ariv holds power over Seras, but when it was first formed, Vira attempted to take control of the world by sending her, for all intents and purposes, daughter Pandora, to destroy all life within the world.

That's where the story begins, anyone who plays will find out just what happened to Pandora and her minions, and how the main characters, 10 heros from various locations, including the prince of the largest of Seras's seven kingdoms, where the story begins, are involved.

(I can't be giving away the story on a post, can I?)

Anyways, the game will have a long playtime to accompany the storyline, along with over 600 enemies with at least 400 of them being unique in some way, a collection of minibosses, 12 main bosses, loads of puzzles, traps, item and equipment crafting, playable characters with unique skill types and special moves, hidden Easter eggs and content only the completionists will find, as well as features like:
- Dark storyline moments
- Comedic storyline moments
- Alternate outfits for characters
- A blank home that can be decorated by the player
- Personality development of the center character, Cal
- Smart enemies driven by ai
- Teachers that grant your characters new skills
- Item synthesis as mentioned above, but especially potion brewing
- Customizable weapons and armor
- Theres more, but I can only plan so far ahead >-<


The game also differs from most RPG's I've played, in the sense that- your hp experiences very little increase, and your defensive abilities don't increase at all with level. The hope of the game isn't to be another kind of, "grind until I'm OP and breeze through everything" kind of game... I assure you, the main bosses, if the enemies and environment already don't, will put an end to those who don't learn how to make the most out of their character's resources. The game is supposed to be a challenge for anyone who wishes to accept!

This is all I have right now, but if anyone has anything to say, any questions, thoughts, requests, concerns, please don't be afraid to let me know! And as im alone and haven't made a game before, I'm kinda struggling with resources and plugins, I have enemy and character sprites covered... But if there is anything you think I could use to improve the game if you are interested, please let me know, all feedback and any help is appreciated. And that's all! Thank you!
 
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alice_gristle

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I can't be giving away the story on a post, can I?
Shoot, I was hoping you would! :biggrin: Can't comment on what I don't know, can I?

Anyway, your project sounds super ambitious! I'd pee my pants if I had to start something like that, so Imma wish you luck!
 

Lucresia

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Shoot, I was hoping you would! :biggrin: Can't comment on what I don't know, can I?

Anyway, your project sounds super ambitious! I'd pee my pants if I had to start something like that, so Imma wish you luck!
Thank you Alice! I hope I can really make something at least sorta new that people will love. And very true haha, I am actually planning on posting a plot teaser as well as a few character profiles, including Cal, a couple enemies, and a major boss, with Cal's backstory soon if you're interested!
 

Lucresia

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I'm sorry for not posting this spoiler showcase I had planned! A few bad things happened in my personal life that prevented me from moving forward with Seras... I apologise to anyone who was interested, but I don't believe that approach is something I should pursue anymore, I'll post the spoiler if it's specifically requested, but I've slowly been getting back into the swing of things and realizing my goals for game making, it's something I'm very passionate about, and a lot of naysayers not just in my social circle, but in my family have been a discouraging, all around bad influence, with everything going on I nearly gave up. But this is my dream, the world of Seras is something I want to exist as a source of fun for all kinds of people, and something that isn't just a game, but a world full of vast opportunities and a place people can just escape to and enjoy the story, the gameplay, the characters, and the world itself. Instead of this spoiler, I actually am going to at some time before Halloween, upload the playable introduction of the game as well as the very first portion of the first chapter of the game, something I hope to at least include an hour or more worth of gameplay and full of the different elements of this game. Certain areas such as the introduction will be more open, less goals and more story oriented, just a place free for the player to mess around and look at whatever they please, whereas the first chapter bit will finally include a tutorial and some of the game's (what I'm hoping will be dynamic) combat, even featuring a few puzzles that the players can optionally do to find a secret boss that will only be available in this introduction version. I'll post an exact date of the introduction release, which I want to stress will not be even the first of 10 chapters of the game, but a sampler of the game, the world, and the first portion of my elaborate story, that spoiler alert, will leave anyone who gets into the game on a massive cliffhanger until the first chapter is released.

I apologise again for my inconsistency with the spoiler and for disappearing, but to anyone who still wants to give this game and me a chance, I'm working hard at it every day, thank you RPG Maker community...

If there are any questions, please comment, I'll be checking this thread every day now at around this time and will respond asap. Thank you,

Lucresia
 

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