- Joined
- Oct 17, 2012
- Messages
- 394
- Reaction score
- 98
- First Language
- Español
- Primarily Uses
- RMVXA
Hello, I have a doubt
Well, I want to make a passive state (using Yanfly's script for that) to make a state like Serene grace for Pokemon, in case you don't know what I'm talking about, basically it works like this: it doubles the chance of adding a state with an attack (for example, if an attack has a 20% chance of adding x state, the chance will be increased to 40%) I actually COULD make this using the formula box, BUT I want it respects target's state rate, and that doesn't happen if I use the formula box.
Anyways, if you can solve this I'd be really grateful.
Well, I want to make a passive state (using Yanfly's script for that) to make a state like Serene grace for Pokemon, in case you don't know what I'm talking about, basically it works like this: it doubles the chance of adding a state with an attack (for example, if an attack has a 20% chance of adding x state, the chance will be increased to 40%) I actually COULD make this using the formula box, BUT I want it respects target's state rate, and that doesn't happen if I use the formula box.
Anyways, if you can solve this I'd be really grateful.
