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What I'm asking is how could I go about setting up a skill(like guard) to be performed only when a certain key is pressed on an actor's turn(and not happen until it's time to take their action)? It wouldn't appear on the command list, but when say 'A' is pressed, it'd take a turn for that character, and have them guard, or wait, or something. I know that through a conditional branch, it'd run something if a key is pressed, like what I'm asking for, but is there a way to have the effect run for the specific actor that uses it? 
(Ah, and I'm using VX Ace.)
(Ah, and I'm using VX Ace.)
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