Set default hit-ration to 100%?

Varaosa

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Yush, tittle say all, i want to set thease game based default attack hit ration to allways hit when attack -> 100%. How to set thease or where i can edit that default hit-ration into script? Sometimes when enemy/player attack, thease can miss their attack but, this project i need to hit allways.
 

Wavelength

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Give everyone "HIT Rate - 100%" and "EVAsion Rate - 0%" in the Features box.
 

Trihan

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You don't actually need Evasion Rate - 0%. If you don't give them an evasion trait, they'll never evade.
 

Wavelength

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You don't actually need Evasion Rate - 0%. If you don't give them an evasion trait, they'll never evade.
Correct - but EVAsion Rates of 5% are added by default to characters when you make them - Varaosa will need to either delete them, or reduce them to 0%, either is fine.

-What features box if not use "Skill" -database system?
Not just on the Skill, but also on the Classes, Actors, and Enemies themselves in the database.
 

Varaosa

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Correct - but EVAsion Rates of 5% are added by default to characters when you make them - Varaosa will need to either delete them, or reduce them to 0%, either is fine.



Not just on the Skill, but also on the Classes, Actors, and Enemies themselves in the database.

-Ok, thanks if you think then thease fix the hit-ration problem. :3
 

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