Hey all,
I have an event set to autorun that is supposed to move a couple other events to specific places on the map. Basically on the map transfer event, a switch is flipped, the player moves to the map and the events (some NPCs) should be at their assigned places. Unfortunately, this doesn't seem to be happening. Whenever I go on to the map, the NPC is stuck in her original spot. The autorun has the self switch, I'm not freezing up when I transfer, the set location command just isn't working. The basic flow is like this:
If I enter the map prior to sunrise and sunrise comes around while on that map, the NPC will leave her tent and move to a spot around the campfire where she'll sit until nightfall.
If I leave the map and return during that same daypart (or daytime, sunset, dusk), the autorun event should kick in and deposit the NPC in her assigned spot. This is not happening.
I set a fadeout on the transfer event (map 1) with a fadein on the autorun event (map 2) and it doesn't fade in, even though I'm still able to move (I can go back to the prior map). The fadein is after the Set Event Location commands which leads me to believe those commands aren't running at all.
I've confirmed the teleport switch is flipped on after I arrive on the new map, but the autorun event should be moving the events and flipping that switch back off, doesn't look like either thing is happening. I'm attaching screenies of the event: