Set move route Question

Status
Not open for further replies.

batsboost

Villager
Member
Joined
Jan 11, 2014
Messages
8
Reaction score
0
Primarily Uses
So, I have my character and an npc running down a hallway and talking. They are both on set move route, repeat. When the event finishes the talk, it transfers them to a new map. When the new map loads, my character continues running. How do I get him to stop?
 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,098
Reaction score
13,704
First Language
English
Primarily Uses
RMMV
You need another set move route to stop him running. When you do the transfer, just do a Set Move Route on the player, but don't actually put any movement commands. That has the effect of cancelling any previous move route, including repeating ones.
 
Last edited by a moderator:

batsboost

Villager
Member
Joined
Jan 11, 2014
Messages
8
Reaction score
0
Primarily Uses
You need another set move route to stop him running. When you do the transfer, just do a Set Move Route on the player, but don't actually put any movement commands. That has the effect of cancelling any previous move route, including repeating ones.
Thanks again my dude!
 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,098
Reaction score
13,704
First Language
English
Primarily Uses
RMMV
This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

Forum statistics

Threads
105,868
Messages
1,017,085
Members
137,583
Latest member
write2dgray
Top