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batsboost

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So, I have my character and an npc running down a hallway and talking. They are both on set move route, repeat. When the event finishes the talk, it transfers them to a new map. When the new map loads, my character continues running. How do I get him to stop?
 

Shaz

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You need another set move route to stop him running. When you do the transfer, just do a Set Move Route on the player, but don't actually put any movement commands. That has the effect of cancelling any previous move route, including repeating ones.
 
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batsboost

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You need another set move route to stop him running. When you do the transfer, just do a Set Move Route on the player, but don't actually put any movement commands. That has the effect of cancelling any previous move route, including repeating ones.
Thanks again my dude!
 

Shaz

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
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