Set Movement Route and Half-Poses

Shake0615

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So whenever I set a movement route for my characters, it always stops them mid-arm swing when the movement is over (see pic below). So far nothing I'm doing has been able to move the character to the middle, idle pose. Anyone else having this issue?

Capture.PNG
 
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Hudell

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So whenever I set a movement route for my characters, it always stops them mid-arm swing when the movement is over (see pic below). So far nothing I'm doing has been able to move the character to the middle, idle pose. Anyone else having this issue?
I noticed this too, but didn't mind much. I'll take a look on the code to check what can be causing it.
 

Shaz

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When you assign your character graphic, do you choose the middle pose?


Is this sprite made with the generator or was it one of the default sprites or from one of the bonus packs?


Do you have any active plugins?
 

Shake0615

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I start with an event with no graphic, then a separate event changes that graphic to the character I want (via Change Image in Set Movement Route) and then the event moves. I'll cycle through the Plugins and see if one of them is causing it to bug out then I'll edit this post. So far disabling all of plugins did not change anything.

EDIT: I've discovered that this only happens when I use Change Image in Set Movement Route. It does not cause the mid-walk pose when the event in question starts out with a graphic. And strangely enough, when I set the graphic in the event, then set it to none and THEN do the Change Image command...it actually works.
 
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