- Joined
- Feb 18, 2016
- Messages
- 76
- Reaction score
- 549
- Primarily Uses
Hello everyone.
I have a path that is blocked off by five repeated events with different paths.
So basically I created an event, duplicated it and changed the path.
The first 2 duplicates work fine. When I duplicate it a third time all of them stop working correctly.
Why?
The problem is here.
I just remove some of the move lefts.
it will either move an extra space or move when it's not suppose to.
By the way the wait and waitoff is the character switching between his walking sprite and behavior.
Please help me . I really need this monitor but every time this event fails it gets closer to falling out the window.
Not that I have a temper or anything.
I have a path that is blocked off by five repeated events with different paths.
So basically I created an event, duplicated it and changed the path.
The first 2 duplicates work fine. When I duplicate it a third time all of them stop working correctly.
Why?

◆Common Event:wait
◆Set Event Location:Bus, (19,17)
◆Set Movement Route:Player (Wait)
: :◇Turn Down
: :◇Turn Left
: :◇Wait:60 frames
: :◇Turn Down
: :◇Wait:2 frames
: :◇Turn Right
◆Set Movement Route:Bus (Wait)
: :◇Switch ON:0031
: :◇Opacity:255
: :◇Speed:5
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Switch ON:0032
: :◇Wait:60 frames
◆Set Movement Route:Player (Wait)
: :◇Turn Down
: :◇Wait:5 frames
: :◇Turn Left
: :◇Wait:6 frames
◆Common Event:waitoff
◆Set Movement Route:Player (Wait)
: :◇Turn Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
◆Common Event:wait
◆Set Movement Route:Player (Wait)
: :◇Turn Down
: :◇Wait:60 frames
: :◇Opacity:255
: :◇Opacity:155
: :◇Opacity:100
: :◇Opacity:55
: :◇Opacity:0
◆Set Movement Route:Bus (Wait)
: :◇Wait:60 frames
: :◇Switch OFF:0032
: :◇Speed:5
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Opacity:200
: :◇Opacity:155
: :◇Opacity:100
: :◇Opacity:55
: :◇Opacity:0
◆Common Event:waitoff
◆Common Event:bustransition
◆Set Event Location:Bus, (19,17)
◆Set Movement Route:Player (Wait)
: :◇Turn Down
: :◇Turn Left
: :◇Wait:60 frames
: :◇Turn Down
: :◇Wait:2 frames
: :◇Turn Right
◆Set Movement Route:Bus (Wait)
: :◇Switch ON:0031
: :◇Opacity:255
: :◇Speed:5
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Switch ON:0032
: :◇Wait:60 frames
◆Set Movement Route:Player (Wait)
: :◇Turn Down
: :◇Wait:5 frames
: :◇Turn Left
: :◇Wait:6 frames
◆Common Event:waitoff
◆Set Movement Route:Player (Wait)
: :◇Turn Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
◆Common Event:wait
◆Set Movement Route:Player (Wait)
: :◇Turn Down
: :◇Wait:60 frames
: :◇Opacity:255
: :◇Opacity:155
: :◇Opacity:100
: :◇Opacity:55
: :◇Opacity:0
◆Set Movement Route:Bus (Wait)
: :◇Wait:60 frames
: :◇Switch OFF:0032
: :◇Speed:5
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Opacity:200
: :◇Opacity:155
: :◇Opacity:100
: :◇Opacity:55
: :◇Opacity:0
◆Common Event:waitoff
◆Common Event:bustransition
The problem is here.
◆Set Movement Route:Player (Wait)
: :◇Turn Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Turn Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
: :◇Move Left
I just remove some of the move lefts.
it will either move an extra space or move when it's not suppose to.
By the way the wait and waitoff is the character switching between his walking sprite and behavior.
Please help me . I really need this monitor but every time this event fails it gets closer to falling out the window.
Not that I have a temper or anything.
Last edited by a moderator:

