Set the difficulty level of the game arbitrarily【MZPlugin】

umiya

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・プラグイン名
UMI_SetDifficulty.js

・Function
You can set the difficulty level of the game arbitrarily by setting the magnification to the enemy parameter using the plug-in command. (Max HP, Maximum MP, Attack Power, Defense Power, Magic Power, Magic Defense, Agility, Luck, Experience, Possession)
The calculation result is truncated. Also, if you set the magnification to 0, the magnification will be the same.

SharedScreenshot1.jpg

・Function of plugin command
 ・
Arbitrarily set the difficulty level of the game
 ・Return the difficulty of the game to the normal state
 ・Assign the current difficulty name to any variable

・Example of use
SharedScreenshot2.jpgSharedScreenshot3.jpg

You can set the difficulty level name in the normal time (normal in the above image) with the parameter.
Also, if you want to display the current difficulty level name in a sentence like the image above, execute the command to assign the current difficulty level name to the variable and then display the sentence.

・Download
https://raw.githubusercontent.com/umiyasummer/RPGMakerMZplugins/master/UMI_SetDifficulty.js


I used Google Translate. I'm sorry if I make a mistake.
Umiya's other plugins
 
Last edited:

Kupotepo

Fantasy realist/Advocatus Diaboli
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@umiya, I am almost direct message you :). I am glad you are here and thank you for making the plugin to share with us.
 

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