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- Nov 28, 2020
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I have two autorun events (one triggers an animation of a door opening, the other triggers a NPC to come greet the player if a certain condition is met). But they are not running in the order I desire - the character comes greet the player before the door opens.
The question is, how can I make it so the door event always triggers first?
The question is, how can I make it so the door event always triggers first?