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Is there any way to set in-game variables to the co-ordinates of an event (specifically one that it's page is being executed via autorun.) using a script call?
So, if I have an event on the map that is being executed, one game variable is set to the X coordinate of the event and another game variable is set to the Y coordinate of the event.
So, if I have an event on the map that is being executed, one game variable is set to the X coordinate of the event and another game variable is set to the Y coordinate of the event.
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