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- Nov 12, 2013
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So I'm making a game in which you name your protagonist, and then later on there is a password-locked door in which the password needed is the player's name. I'm using the strategy of setting aside an actor slot as the password, so i was wondering if there was a way to make a conditional branch that did something like "if actor 0001's name is equal to 0002's name".
Does anyone know how to do this?
Does anyone know how to do this?
