- Joined
- Oct 1, 2015
- Messages
- 15
- Reaction score
- 1
Hi there,
the following thread represents exactly what I am seeking right now: http://forums.rpgmakerweb.com/index.php?/topic/9995-individual-battle-music-per-enemy-type/
In a few words, I would like to associate different battle musics for different troops. I've managed to accomplish this somehow by applying the play BGM event with the Turn 0 condition on the troops database, however, just like Seamaster on the thread above, the music only starts to play after the message "Enemy x emerged!", instead of playing as soon as the battle event starts.
Is there a way to accomplish this without scripting?
the following thread represents exactly what I am seeking right now: http://forums.rpgmakerweb.com/index.php?/topic/9995-individual-battle-music-per-enemy-type/
In a few words, I would like to associate different battle musics for different troops. I've managed to accomplish this somehow by applying the play BGM event with the Turn 0 condition on the troops database, however, just like Seamaster on the thread above, the music only starts to play after the message "Enemy x emerged!", instead of playing as soon as the battle event starts.
Is there a way to accomplish this without scripting?

