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Using base parameter control, I've set the minimum value for a stat- defense, here- to 0. Using class base parameters, I can make the player have 0 defense by default.
Now, how am I supposed to make an enemy with 0 defense? Base parameter control isn't changing the editor itself, so if I enter a 0 it just gets turned back into a 1.
Now, how am I supposed to make an enemy with 0 defense? Base parameter control isn't changing the editor itself, so if I enter a 0 it just gets turned back into a 1.
