- Joined
- Aug 30, 2014
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- RMVXA
Not sure how to do this. I am not very good with scripting or even locating scripts, but I am trying to do something like;
Enemy1
HP == 10% actor HP
MP == 5% actor MP
ATK == 20% actor ATK
etc.
What would be the most efficient way to do this so that I can set different percentiles for different enemies?
Enemy1
HP == 10% actor HP
MP == 5% actor MP
ATK == 20% actor ATK
etc.
What would be the most efficient way to do this so that I can set different percentiles for different enemies?

