Setting states on enemies at beginning of battle

Phoenix White

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Hello, I'm fairly new to RPG Maker VX Ace, so I might be missing something obvious...

Is there a way to set a state on a enemy battler without it using a skill/item to set the state? I want to create an enemy state called 'Armored' which one of the actors can remove with a specific skill. I can create the Armored state and the skill, but I want the enemy to begin the battle in the Armored state and I don't see an option that allows me to do that. Is there a simple fix for this, or do I need a script to make this happen?
 

AmazingKazuki

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I think you can do this in the enemy pages but you could do it in the troop's tab. Under the troop you add these enemies too, you can have it start at the beginning of the battle and place it on the enemies right away. Add a little text, if you want, stating it.
 

Lord Vectra

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I think you can do this in the enemy pages but you could do it in the troop's tab. Under the troop you add these enemies too, you can have it start at the beginning of the battle and place it on the enemies right away. Add a little text, if you want, stating it.
To add to this, make sure it happens on turn 0 (turn 0 is equivalent to beginning of battle)
 

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