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Hi all. I was wondering if it were possible to set any of the base parameters (Specifically MAT) to 0.
And then when you equip a weapon, this will increase the MAT by 10. So it will say 10.

What I have tried.
-Setting the parameter MAT to 0 at lvl 1 to set the MAT where I want it. Making sure I have the correct Class set. And tested.
-Set the Specific weapon's effect to increase 'Parameter MAT' by 100%/0%/90%/110% and tested results. Results 11, 1, 9, 12
-I also did searched here on the forums. Didn't really come across what I wanted

What I discovered. -The game engine will automatically change an entry of 0 to 1 when trying to make MAT 0 in the designated Class.



What I'm trying to achieve. -I want the parameter (MAT) to say 0 when viewing the actors 'Status' in the menu screen during gameplay. The hope is to have the weapons you wield increase those parameters. For example (MAT)



Where I'm at now. -I understand trying to change the base Parameter in class to 0 wont work as by default the lowest it can be is 1, because the parameter changes by percentage based on what it already is. So having 0 would mean the item would increase the parameter by 100% of 0 which would be 0. Which is also a problem I have. Because when I want the item to be equipped I want the parameter to say 10.

I think this one can be fixed in the scripts, but my knowledge in that field is very nooby.


Thank you so much for answering my questions! I've tried to make my thread as clear and direct as possible. If there is any confusion I will try my best to make things clearer. <3

Also, feel free to critique my thread, :D. Easy to understand etc. Thanks again

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