Setting up a movable shop.

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I am making a dungeon builder game in rpg maker mv and need to figure out how to use a single event call to create multi tile rooms for things like the store that can be upgraded to different levels. I already figured out how to set it up to change single tiles but i need the multiple tiles at a time.
 
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i was hopping to keep it without plugins for as long as possible. i figured out the single tiles already now its just setting up multiple tiles from a single event is what i was hoping. if i cant find it then i will definitely try using that. thanks
 

Sigony

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i was hopping to keep it without plugins for as long as possible. i figured out the single tiles already now its just setting up multiple tiles from a single event is what i was hoping. if i cant find it then i will definitely try using that. thanks
The engine has limitations that are expanded from with plugins.

There isn’t much benefit to going without plugins. Yes they may impact performance, but something like Shaz’s tile changer is unlikely to.

The only thing to be careful of is going crazy with plugins. I think you’ll be fine, the engine was made to handle plugins.
 

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