- Joined
- Nov 23, 2012
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Greetings.
So I need some help with figuiring out how to split up different events with different parties.
It's nothing new really, but I want to be able to to switch to a new party at a different location.
As a reference I can include some of the Final fantasy games for instance (like example FF 9), where you switch to a different party and follow the actions on their side during the same timeframe. Mainly when the party split up and instead of following Zidane's party you will for example control Beatrix and Steiner during the invasion of Alexandria (as an example).
In my game I want the player to switch over to some characters in the game and follow the events of these characters even though they are not part of the initial party yet.
The thing I can't get around is to add them into a new party and switch out them from the current initial party and have their experience gain being triggered individually from the rest of the party members and keep this exp value to the next time they will join the party.
Anyone that could share some insight on how to set this up?
Would be most appreciated!
So I need some help with figuiring out how to split up different events with different parties.
It's nothing new really, but I want to be able to to switch to a new party at a different location.
As a reference I can include some of the Final fantasy games for instance (like example FF 9), where you switch to a different party and follow the actions on their side during the same timeframe. Mainly when the party split up and instead of following Zidane's party you will for example control Beatrix and Steiner during the invasion of Alexandria (as an example).
In my game I want the player to switch over to some characters in the game and follow the events of these characters even though they are not part of the initial party yet.
The thing I can't get around is to add them into a new party and switch out them from the current initial party and have their experience gain being triggered individually from the rest of the party members and keep this exp value to the next time they will join the party.
Anyone that could share some insight on how to set this up?
Would be most appreciated!

