- Joined
- Nov 28, 2018
- Messages
- 108
- Reaction score
- 148
- First Language
- German
- Primarily Uses
- RMXP
Hi guys!
This is my collection of original assets made for RPG Maker MV. If you are looking for similar stuff, there is also my XP Thread and my general Thread.
I have been working on creating original pixel art (and drawn sprites) for quite a while now. As you will see, the styles I like to choose are very different from the RTP look. I know, this makes using them harder, as they will most probably stand out in a project that uses RTP resources, but I have made it my mission to provide some unique assets in a fesh style. So I hope as I continue making those, and my collection grows, it becomes a viable alternative at least for small projects.
EDIT: by the way, all of my assets are original works by me, so no RTP or other stuff included, which means that there are no restrictions as to which Maker versions or other engines you can use it in.
So first off, to get the obligatory terms out of the way:
You may:
So, that out of the way, here come the assets:
If you would like to have even more Characters in this style, you might consider using a plugin for more character frames (like this one: https://forums.rpgmakerweb.com/index.php?threads/more-character-frames.46759/) and using some of the sprites I made for XP in my other thread.
So this is my (small but growing) MV asset collection. I hope you like it and can find something useful. If you do find mistakes, please tell me about it, I am not so familiar with MV formats yet, so I might still mess up autotile placement for example.
This is my collection of original assets made for RPG Maker MV. If you are looking for similar stuff, there is also my XP Thread and my general Thread.
I have been working on creating original pixel art (and drawn sprites) for quite a while now. As you will see, the styles I like to choose are very different from the RTP look. I know, this makes using them harder, as they will most probably stand out in a project that uses RTP resources, but I have made it my mission to provide some unique assets in a fesh style. So I hope as I continue making those, and my collection grows, it becomes a viable alternative at least for small projects.
EDIT: by the way, all of my assets are original works by me, so no RTP or other stuff included, which means that there are no restrictions as to which Maker versions or other engines you can use it in.
So first off, to get the obligatory terms out of the way:
You may:
- use all of the assets in this thread for free
- use the assets in non-commercial or commercial projects
- edit, recolour and combine with other assets to your heart's content
- repost my assets in other forums or posts, as long as you give credit in your post and add a link back to this thread or my homepage (or any other original post by me where you found the assets)
- you must credit me ("Sevarihk" or Aurora")
- you must not present them as your own assets
- if you finish a project that includes one of my assets, I would appreciate a free copy
So, that out of the way, here come the assets:
Child/teenager:
->
Dersert child/teenager:
->
Desert elfes:
Green blob dude:
Mushroom guy:
->
Automaton/Steampunk robot:
->
Demon:
->
Mysterious merchant:
->
Minotaur:
->
Hamster on a leaf (don't ask me why...):
->
Parrot:
->
Fish people:
Modern NPCs:
*G
Medieval NPCs:
Norse/viking people:
Fantasy characters:
*G *G *G
Aztec people:


Dersert child/teenager:


Desert elfes:




Green blob dude:

Mushroom guy:


Automaton/Steampunk robot:


Demon:


Mysterious merchant:



Minotaur:


Hamster on a leaf (don't ask me why...):


Parrot:


Fish people:










Modern NPCs:














Medieval NPCs:






Norse/viking people:












Fantasy characters:






Aztec people:












Mechanical parts:
Grammophone:
->
Life buoy:
->
Pentagram:
Spike trap:
->
And a white makeshift flag:
->
->




Grammophone:


Life buoy:


Pentagram:

Spike trap:

preview:
How to animate:

How to animate:



















And a white makeshift flag:












This set comes with three animations: "turn on" for starting the flow, "continuous" for just having the water/blood run endlessly, and "turn off" for stopping the flow. I have tried to mark them accordingly and I hope my approach makes sense. I have also included the markings in the animation previews for better understanding.
Previews:


Previews:



If you would like to have even more Characters in this style, you might consider using a plugin for more character frames (like this one: https://forums.rpgmakerweb.com/index.php?threads/more-character-frames.46759/) and using some of the sprites I made for XP in my other thread.
This one was originally made for XP, but I completely reworked it for the tile size and layout of RMMV. I made both versions for a community collection with a deadline, so that's the reason there is not so much decorative clutter... But I have already planned making a little expansion in the future.
A1:
A4:
A5:
C:
A1:

A4:

A5:

C:




So this is my (small but growing) MV asset collection. I hope you like it and can find something useful. If you do find mistakes, please tell me about it, I am not so familiar with MV formats yet, so I might still mess up autotile placement for example.
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