Zeus' Light script is fantastic for my game. It is simple to implement and I have made multiple lights (flashlights, lanterns, etc). But it has started to make my game lag like crazy. Which is sad because having lights in a dark-tinted map is very atmospheric. It seems I will have to remove the lights however, and just keep the player lights, because with just a few lights on one small map, it makes my game lag like crazy. But I was wondering if there's any way around this? Is there another script that is similar to Zeus'? Or (more preferably) is there some sort of anti-lag solution? I don't have high hopes :/ But I figured I should ask.