Shades of Battler, Animated (342), DragonBones (128)

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@ItsJerry999 On my first post there is a black 'spoiler' box labelled "Download Links and Battler Count". Click that and it'll show all currently active download links. There is also a link to my DA if you wish to view everything in a 'gallery format'

The first half of this thread is full of dead links due to Dropbox deleting the 'public' folder. However all my older designs can still be obtained from the links on the first post.
 

ItsJerry999

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Thanks and can I use them in a game that i'm making?
 

ItsJerry999

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OK sorry hopefully this is my last question is changing the names of of the creatures or do I have to stick with the name you give them. For example changing Judgement to Angelic Warrior?
 
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You can use any names you like within the Maker. I would advise against renaming the actual files, but picking a completely different name to put in the enemy settings won't cause any issues.
 

KRS

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I just started working on combat in my game and these battlers have been really helpful, I can see your skills are getting better and better all the time, thankyou for taking the time to make and share these great resources.
 
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@KRS I'm glad you like them :D
It really is shocking to just how much my battlers have changed.

With a heavy buzzing and rapid pew-pew-ing, the deadly wasps are heading for town. Protect your families. No, protect your honey, they come to take that which they claim is rightfully theirs.



 
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Bring on the wasps, their stings do not scare me. Not while I hunker down in this heavily-reinforced bomb shelter. I'm no coward... Its the buzzing, yes that infernal buzzing!











 

royer11

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This is very cheap to sell the soul, but do not underestimate yours, hahahaha
 
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Master of magic and sorcery, the most feared magician of all time... Reduced to a hat in an experiment gone wrong. Now he must rely upon his gremlin servant to be his arms and legs; whatever he does, this is one pet that must not be fed after the midnight bell.

 

Snakes

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Those look great. Especially the first one.
 

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So I just spent the weekend...playing my own game. The one I released last year. Yep you heard that right.
Goal for MZ? None... I'm still curious how to finish my VXA project and how it looks like when it actually finished. Which will take at least another two years. Coming late again to the party.
Finding it amusing that people are posting support questions in new threads for an engine that isn't even released yet. Touch and Archeia are the only ones authorised to say anything, and there's only one active thread where they'll be answering questions.
I think my goal for MZ ... is to actually release a game and not have twenty technical demos and debugging projects. Let's see if I can manage that. ;o
I am starting to enjoy writing. I never thought I would enjoy it since my dyslexia was holding me back so much.
Thanks to the community here :)
For those interested chapter 2 and 3 are available to read here:

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