Yay, great work again @ShadowHawkDragon ! This makes me think of a day-night mechanic from an old Loony Tunes game (I can't remember it's name but it was so fun to play). I believe it was in a Transsylvanian zoo where the soft and gentle animals at day became ferocious when night fell. The possibilities are already nearly endless with these two beasts. Wish I could make an entire game filled with every beasty of yours. Maybe someday...
But for safety purposes, I let Harold try to cuddle the beasts first (at night of course)
The Sentinel is back in business, meaner than ever. And for those who favoured the original but wish to have the glory that is DragonBones, fear not for the Classic Variation too is included.
Santa's little helpers have arrived, the Post Bots. Quick catch them before they run off with all the post still in their hard bellies.
And as an extra bonus all 5 previous Sentry Bots are back too, now in the glory of DragonBones
Well this Hawk of a Dragon is a bit frazzled with the Christmas Season so I'm off to slink back into the shadows. See you all next year.
Merry Christmas to you all and a Happy New Year
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
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