The great faith as it is known is worshipped by many on the continent with sermons, prayers and rituals, all performed and conducted by celestial beings; the children of the great lord.
As angels they watch and guide the people, bringing enlightenment to their lives. Whereas some protect in secret and others smite evil before the public eye, no others are like the 'Principalities'.
They direct and control the other angelic orders from afar whilst maintaining a public figure amongst the people. They are the foci in which all of the divine faith must pass, whether it be the prayers of the people or the blessings of the lord himself.
Some could even say that these beings are the faith in its entirety, for without them there would be no contact with the lord in the heavens.
Never seen to take action themselves, they may be seen as frail leaders to the unbelieving. But be warned; there is a reason all other angels follow their commands without hesitation.
@torber2004
Yes my designs are usable for commercial projects as long as you give me credit.
Edits and file name changes are fine, but do note DragonBones battlers won't work if you change their file names without further editing the .json files.
Proud warriors of ant kind who defend the colony to the bitter end. Their blades are woven from leaves strengthened and sharpened with glue produced from special glands.
Some rarer breeds instead infuse their leafy weapons with home-made honey, whilst ever rarer types choose to use the bones of previously defeated foes.
Whilst they may share some similarities with the species known as the Antima, scientists believe they may be as related to one another as chimps are to gorillas and other primates.
DragonBones Battlers - MZ Compatibility Patch
Animation files for all battlers released up to this point with the new 'Idle' animation included.
Copy the files into your dragonbones assets folder and overwrite the originals. This only contains the animations data (_ske.json) so the full download of prior battlers is required.
Do let me know if there are any issues as I cannot test these within MZ myself.
As a colony driven species, ant folk are very rarely seen away from their hive. A few however are occasionally seen to wander further from home than normal.
Whilst non truly understand why such individuals would break from the safety of the colony, those that do are often amongst the strongest of warriors. Their skills honed by many a solo trial against foes far stronger and more adept at single combat than themselves.
Perhaps this expertise in their craft honed through hardship is the reason these lone wandering bugs set off in the first place. For, those that do return home often become royal guards, their sole purpose to protect the hive mother.
if you were working on a rhythm-based retro fighting game, would you rather have the jumps take up two beats (one for jumping, one for landing) or just one?
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