Shark Fin's Various Questions!

CaptainSharkFin

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So rather than creating an entirely new topic, I figured I'd use this as my "dumping ground" of questions I have about MV. I'd been using it since it released, but there's still a lot I don't understand about it. So I'd like to ask a few questions that I would love to have answers for.

1. Is there a way to fade in a BGM into a scene?

I have a few scenes in my game where I feel like it would be appropriate to fade in a BGM, but I can't for the life of me figure out how to do this. Rather than spending a lot of time adding volume adjustment prompts in an event, is there an actual process that I can use in order to have music slowly fade in?

2. Is there a way to set it so that a BGM would play through a battle, the victory theme, and continue playing when the party goes back onto the map?

I ask this because I anticipate a few scenes where this will happen. Essentially, I'm asking if there's a way to set it so that a BGM never stops through events like entering and leaving a battle, and so that the victory ME doesn't play.

3. Is there a way to set a different skill, for a different character, as its default Attack command?

One of my main characters gets the ability to attack twice (Dual Attack) but I was intending on having it replace the main Attack command in battle. Is there a way to do this?
 
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Kinchen

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@CaptainSharkFin

1. You would need a plugin to do that. 

2. Just use the same BGM all the time.
 

CaptainSharkFin

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2. Just use the same BGM all the time.
I could do that, but it doesn't change the Victory ME.

Next question, will update the original post.

3. Is there a way to set a different skill, for a different character, as its default Attack command?

One of my main characters gets the ability to attack twice (Dual Attack) but I was intending on having it replace the main Attack command in battle. Is there a way to do this?
 

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