- Joined
- Jun 23, 2014
- Messages
- 454
- Reaction score
- 403
- First Language
- Finnish
- Primarily Uses
Heya, I've got some troubles here...
I would like there to be fog every time I'm not driving an airship, and the fog should disappear if I enter the airship.
The problem on this event is that the fog stays static since the parallel process keeps on updating it.
Anyone know how to solve this? I'd like the fog to move normally when I'm out of my airship. I think it might be possible to solve this without scripting using switches etc, but I just can't figure it out.
I would like there to be fog every time I'm not driving an airship, and the fog should disappear if I enter the airship.
The problem on this event is that the fog stays static since the parallel process keeps on updating it.
Anyone know how to solve this? I'd like the fog to move normally when I'm out of my airship. I think it might be possible to solve this without scripting using switches etc, but I just can't figure it out.
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