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I would like a script that modifies the shop look regarding stats. In the default shop, you see something like this:



You might think, if Mario equips this, which stat will be increased by 8? Also, some weapons modify more than one stat, and those 'other stats' don't display. I would like a script that makes the shop display what the item does, or what stats are changed and how with weapons and armor.

Example:

In my game Health Gloves add 15 POW (I don't call it ATK, I call it POW) and 200 MHP.

In the shop, I don't want it to say

Mario +15

I would like it to say

Health Gloves (Item name)

Gloves that mainly support HP. (Item Description)

500 Coins (Price)

Weapon Type: Gloves (Weapon Type)

MHP +200

POW +15 (Stats)

One more example:

Reinforced Overalls (Item name)

Metal-plated overalls! (Item Description)

1000 Coins (Price)

Weapon Type: Overalls (Armor Type)

DEF +20

AGI -5 (Stats)

Can you also make stat names like DEF be based off of the Terms in the database or at least make it easy to edit within the script? Why? I think MMP sounds dumb. I go by MSP (Maximum Special Points). I don't use ATK. I use POW (Power), etc.

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