I would like a script that modifies the shop look regarding stats. In the default shop, you see something like this:
You might think, if Mario equips this, which stat will be increased by 8? Also, some weapons modify more than one stat, and those 'other stats' don't display. I would like a script that makes the shop display what the item does, or what stats are changed and how with weapons and armor.
Example:
In my game Health Gloves add 15 POW (I don't call it ATK, I call it POW) and 200 MHP.
In the shop, I don't want it to say
Mario +15
I would like it to say
Health Gloves (Item name)
Gloves that mainly support HP. (Item Description)
500 Coins (Price)
Weapon Type: Gloves (Weapon Type)
MHP +200
POW +15 (Stats)
One more example:
Reinforced Overalls (Item name)
Metal-plated overalls! (Item Description)
1000 Coins (Price)
Weapon Type: Overalls (Armor Type)
DEF +20
AGI -5 (Stats)
Can you also make stat names like DEF be based off of the Terms in the database or at least make it easy to edit within the script? Why? I think MMP sounds dumb. I go by MSP (Maximum Special Points). I don't use ATK. I use POW (Power), etc.