The problem was that both of the pages had the same conditions - they were both conditioned by switch 1 being on.
So, as I said, it goes from highest numbered page to lowest. If switch 1 was on, page 2 would be active because that would be checked first and the condition is true. If switch 1 was off, neither page would be active.
I think you need to read up on switches and multiple pages on events. Based on your explanation above of the problem and solution, you don't understand what's going on or why it wasn't working. You really need to have a good grip on this, because the entire game will be built with multiple event pages and switches (or some other condition to control them).