I've noticed that the "damage" or "crisis" animation for enemies only changes at the end of a turn when using front-view battles, while it changes immediately for side-view battles once the enemy has taken enough damage. Is there some setting or anything I can do to make the animation change right away while using front-view battles? If not, is there some other plugin that would allow both "getting hit" images and "weak" poses for front view battles? We're only using the 3 static images (normal, weak, getting hit) and copying them for each of the 3 animation frames, if that information is useful in any way. Thank you!